Farming
Sow, water, harvest, and ship crops as part of village work.
System reference · official scope only
This is a capabilities map, not a formula guide. It tells you what the game supports without inventing crop values or optimal schedules.
Sow, water, harvest, and ship crops as part of village work.
Chickens, cows, and horses are officially shown; milk and eggs can become processed goods.
Use the river and surrounding nature for food and materials.
Create tools, processing machines, furniture, decor, and fences from gathered materials.
Restore a dilapidated house and overgrown garden into a personalized space.
Help residents and join festivals to deepen bonds.
Turn these systems into a balanced first-season routine in the saved planner.